Author: | Son Of Big Boss Website |
Date: | 29.02.2024 |
Downloads: | 3607 | Statistics |
Filesize: | 0.124 MB |
Rating: | 10.00 based on 15 votes |
This mod is supposed to work as an Add-on police vehicle, working with with Limit adjuster and Model Variations to have the best experience with it, so here are the data necessary for it. Make sure you pick the ID in the vehicles.ide line and the Model variations ID.Add the vehicle audio settings line so the engine sound can play as it is intended
vehicle.ide
#####, copol, copol, car, COPOL, COPOL, null, ignore, 7, 0, 2ff0, -1, 0.78, 0.78, 0
handling.cfg
copol 1700.0 4000.0 2.5 0.0 0.0 0.0 75 0.80 0.55 0.57 5 165.0 25.0 15.0 4 P 8.5 0.5 0 35.0 1.5 0.1 0.0 0.35 -0.18 0.4 0.0 0.26 0.2 26000 00002000 00004400 1 1 0
carcols.dat
copol, 0,1
Vehicle Audio Settings:
copol 0 76 75 0 0.1 0.1 6 1 1 0 13 3 2 0.0
Model Variations Emergency Lights config:
#copol
[######]
LightWidth=0.95
LightZ=-0.4
LightY=-0.3
Are you the owner of this mod? If someone has stolen your work, you can make a request for removing this mod.
where's to find Model Variations Emergency Lights config? i only see copol dff,txd and fxt inside the file, i mean sirens file.
@Zapster I'm not sure about the method you used, but the car works better with model variations, if you are already using it, it's just matter of adding an entry with the same id you use to add the model in the game, and defining the coordinates for the light coronas, try this as an example, it is set to be a Ranger variation so it should spawn in all areas , but notice that in the bottom, the id of the new added vehicle has the coordinates, those are the ones to add
#copcarru
[599]
Global=599,12513
#copol
[12513]
LightWidth=0.95
LightZ=-0.4
LightY=-0.3
@M0rinkashi well, not really, if you have the Model Variations installed and you have the ID already set, it's matter it's just matter of adding the lightbar values right under the added car ID with brackets
for example, this is my configuration using the copcarru id
#copcarru
[599]
Global=599,12513
#copol
[12513]
LightWidth=0.95
LightZ=-0.4
LightY=-0.3
Hello, I'm new here!
I came here to ask on how to get the siren lights function properly as it never produces any light particles besides the headlights (during nighttime) and taillights (while braking), I have everything on the vehicle working as intended, even entered the Model Variations configuration correctly except for the lightbars.
Is there another addon or mod required to get the particles functioning?
Thanks!
Amazing model!
Btw how do I install this part? I installed it perfectly, except this part.
Model Variations Emergency Lights config:
#copol
[######]
LightWidth=0.95
LightZ=-0.4
LightY=-0.3
Thanks in advanced for your help!
Amazing
AMAZING, WONDERFUL & PERFECT😻❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️