| Main features:
* complete replacement of the xlive.dll (original dll isn't required)
 * all online functions are disabled (to prevent cheating in multiplayer)
 * removed all anti-debugger checks
 * all game variables are made unprotected and can be accessed and changed by the trainers, control centers and other tools
 * in-built asi-loader (no need to replace original files)
 * asi-loader searches for .asi files in the root game folder and .asi and .dll in the 'plugins' folder
 
 Additional features for GTA IV version 1.0.1-1.0.4:
 * removed savefile check (you can load save file made by any offline XLive user)
 * removed files.txt check (integrated replacement of FileCheckFix and MagicPatch)
 * restored access to the system debugger in the critical error menu (removed loading of WER.dll)
 * enabled write access to memory in code and .rdata segments (no need to call VirtualProtect from a .asi)
 * disabled RGSC
 * moved 'savegames' folder (see below).
 
 Installation:
 * unpack the file xlive.dll into the game folder (don't forget to remove the asi loader if there is one)
 * to turn on debug logging, unpack the file xlive_d.dll into the game folder and rename it to xlive.dll
 
 Additional notes on savefiles:
 * savefiles are now located in the folder:
 (for Windows Vista) %USERPROFILE%\Documents\Rockstar Games\GTA IV\savegames\
 (for Windows XP) %USERPROFILE%\My Documents\Rockstar Games\GTA IV\savegames\
 NOTE: don't forget to copy savegames to the new location
 
 Plugin support:
 * Added plugin API (xliveless.h and xlive.lib)
 * Added sample plugin that moves the 'savegames' folder into the game folder (saveToGameFolder.dll)
 
 Special thanks to Rick and Seemann.
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