?️ RSPDFR+ v1.3.1.1 – Patch Notes
? Bug Fixes
- Crash fix on mod launch after LSHIFT + W
Resolved a critical issue causing game termination when initializing the mod.
? AI Behavior Enhancements
- Improved pursuit behavior
Police units now use more intelligent and reactive strategies during chases.
? New Features
- Interactive calendar system
Users can create, edit, and save events directly through the in-game interface.
- Optimized ped identification
Faster read/write access for pedestrian data boosts fluidity during stops and checks.
? Transport Unit Improvements
- Reliable detainee transport logic
Ensures consistent pickup and delivery routines from assigned units.
? Tactical Upgrades
- SWAT rappel capability
SWAT members can now deploy via rappel from helicopters for hostile takedowns.
- Military rappel & parachuting
Enhanced realism with rappel and parachute actions for military units from aerial platforms.
? Country Intelligence Integration
- Agency name configuration via `.ini`
Players can define intelligence and secret service agencies per country—reflected in UI menus.
?♂️ Ped Interaction & Dialogue Expansion
- Advanced interaction controls
Officers can command suspects to:
- Kneel
- Lie on the ground
- Be guided by hand
- Present ID on request
- Mood-based interrogation responses
Peds respond dynamically based on emotional states.
Users can customize questions via `questions.xml`.
- Fine issuance system
New fine menu lists individual infractions with corresponding prices.
? Security Presence & Mapping Enhancements
- Bank guardian deployment
Each in-game bank now has dedicated guard NPCs for immersive crime prevention.
- Government blips added
Official residences and ministry locations are now marked with blips for identification.
- Police post and agency mapping
All law enforcement, intelligence, and secret service posts are now geolocated.
Labels dynamically update based on `.ini` file configuration. |