| Author: | CatchyKetchup et al. |
| Date: | 22.10.2024 |
| Downloads: | 32926 | Statistics |
| Filesize: | 0.099 MB |
| Rating: | 9.25 based on 12 votes |
This mod allows free aiming and shooting from inside cars. It is based on the latest version of Manual Driveby Remake from Mixmods (last updated 07/03/2022) and includes bug fixes, improvements and new features.
---- Update v.25.10.28
- Fixed a bug that caused creation of infinite ammo when using throwable weapons
---- Update v.25.10.27
- Now you can use all weapons in all vehicles. You can free aim in boats, throw grenades from helicopters and burn your enemies with a flamethrower from a train.
- Improved performance
- Simplified settings for weapon switch
- Fixed a bug that caused being unable to properly throw weapons with gamepad control type 5 and 6
- Big shoutout to vladvo again for supporting and contributing memory addresses
---- Update v.25.10.13:
- Added settings for tweaking the camera distance and height.
- While aiming, the distance between camera and car changes according to your respective vehicle camera mode and you can switch between the modes by pressing the "change view button".
- Fixed ped reactions and "FreeLineOfSight" option not working correctly with latest cleo 5 version.
- Improved the "FreeLineOfSight" option.
- Fixed an incompatibility with manual reload feature from "Realistic Weapons Settings" mod. In this case you need to put the file "ManualDrivebyRefixed.cs" into the cleo folder of your game's root directory.
- Fixed slightly slower shootrates of dual wielded weapons.
- Added ability to do bunnyhops while aiming on bicycles.
- And many more minor fixes and improvements.
- Big thanks again to vladvo for helping with memory adresses
---- Fixes/ improvements from Manual Driveby Remake:
- Fixes a possible crash, a camera zoom bug and visible crosshair when exiting vehicles
- Fixes crosshair getting larger after first shot
- Fixes automatic switching to submachine guns
- Fixes car moving while aiming and pressing 'E' or 'Q'
- Improved and fixed gamepad support
- Fixes driveby shoot rate and missing reactions from NPCs
- Fixes an issue where nitro was triggered by shooting — now only the secondary fire button activates it
- Fixes a conflict between bunnyhop and aiming on bicycles
- Allows you to fall off the bike while aiming
---- New Features:
- Using throwable and sprayable weapons inside the car (grenades, flamethrower etc)
- Using weapons in boats, helicopters, planes and trains
- Fully configurable key settings and mouse wheel support for weapon switching
- Fully configurable shoot rate and availability for each weapon. Modders can use this to make any specific weapon selectable in vehicles
- Recruiting gang members directly from within a vehicle, and provoking gang wars via driveby
- Aiming as a passenger
- Switching weapons during the missions "Just Business" and "End of the Line"
- Option to automatically roll up car windows when exiting
- Option to break the windshield when shooting forward
- Keeps vanilla driveby available if you press the fire button before "look left/right"
- Option to disable manual driveby during missions
- Option to exclude any vehicle from manual driveby
- Enhanced camera options
- Improved animations by ArtemQa146
- Compatible with void’s Modernized Driveby Mod
- Compatible with the "Weapon Zoom Unlimited" mod
---- Known issue with First Person Mod v3.0/3.5:
- The camera turns backward when exiting aim mode in first-person view.
- Some workaround options are included, but the issue must be fixed in the First Person Mod itself.
---- Instructions:
- CLEO+ v1.2.0 or newer required ( https://www.mixmods.com.br/2023/10/cleoplus )
- Place the folder "Manual Driveby Refixed" in your modloader directory
- Delete any previous versions of "Manual Driveby Remake"
- Edit the .ini file to customize everything to your liking
- If youre using "Advanced Aiming Mod", make sure you have set 'UPDATE_SETTINGS_PERMANENTLY 0' in aimingSets.dat
- If you're using "Realistic Weapons Settings" mod then put the file "ManualDrivebyRefixed.cs" into the cleo folder of your game's root directory.
- If you want to use the old animations, replace the .ifp file with the one in the "optional" folder
- For full vanilla animations, simply delete the .ifp file
- I recommend using one of these mods that fix car animations because in vanilla the throwing animation looks buggy on bikes:
- https://libertycity.net/files/gta-san-andreas/222557-animation-fix-new-car-anim-lcs-vcs.html
- https://www.mixmods.com.br/2022/02/animation-fix-v1-5-corrigir-bugs-de-animacoes
- Gamepad users: "ginput" recommended. If you're struggling to bunnyhop, try holding the shoot button before the aim button.
- For some extra fun, type the cheatcode 'MYNAMEISRAMBO' and see what happens and "MOMSREVENGE" if you want your homies to be like Rambo. ;)
---- Manual Driveby Authors:
- "Remake"
Original Author: ThirteenAG
Fixes and improvements: Junior_Djjr
Original .ifp Author: Zacthe_nerd
- "Refixed"
Author: CatchyKetchup
Improved .ifp Author: ArtemQa146
Contribution of memory addresses: vladvo
// Special Thanks to ArmanCan, H4D3S_HUEHUE, KaiQ, Kaoru Tanamachi, BrandonBaja, vladvo, ArtemQa146, K29, Bennymax, Cattuba, cemeteryblunts, Reaper and all other people that suggested ideas and reported bugs :)

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