Autor: | cheeseburger / highwaywarrior Webseite |
Datum: | 07.10.2021 |
Downloads: | 13481 |
Dateigröße: | 34.519 MB |
Bewertung: | 9.93 bei 15 Bewertungen |
Nagoya Speed Ring
Credits:
cheeseburger - Converted to Single Player
Bandai Namco Entertainment - Models & Textures
highwaywarrior - Converted to MTA SA
To teleport into the map, just type "NAGOYA".
Requires:
- CLEO Library
- Open Limit Adjuster
- Modloader
Bist du der Autor dieser Modifications? Falls jemand deine Mod geklaut hat, kannst du diesen Mod melden und einen Antrag auf Löschung stellen.
Recommended to use Project 2DFX to make the map fully rendered without issues.
Set these values on IDE Tweaker inside of SALodLights.ini
AllNormalObjectsDrawDistance = 800.0
@Andrei_Milankovitch Since the map is heavy and to make it all rendered, roam the whole map by on-foot. So the easiest way is to use the airbreak script.
Is this track kinda ... non-fully rendered ? I mean, even with ProjectD2X i've need to go out the car for it to render, then enter again to continue racing (this specific case happened at Fukuoka btw).
@GTAPh Same issue, pero since mabigat ang map. Kailangan mo galain yung buong map on-foot, ang easy way para magala ng naka on-foot is gumamit ng airbreak. nangyayari talaga yan pag mabigat yung map
@cheeseburger tagal magrender ng map boss. ginawa ko na yung instruction mo.
eto specs ng pc ko
i5-3450 CPU @ 3.10GHz
NVIDIA GeForce GT710