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MIB's are holding M4s in gameplay now.
I would change cutscene weapon. But Changing Gameplay weapons is correct for me.
Features:
MIB's behind the case in the bobcat were given m4. Idle Armed animation has been added to them.
When the mission started, they were re-spawned, so the m4 was given again and the micro uzi were removed.
It doesn't affect your savegames (main.scm)